JFTC Developer
Number of posts : 118 Age : 33 Location : The Netherlands Registration date : 2008-10-03
| Subject: [Game] WindsWars Thu Oct 09, 2008 3:57 pm | |
| Game: WindsWars Type: browser game Website: http://www.lordscountry.com/windswars/index.php Admin: Punika, JFTC. What is WindsWars?WindsWars is a free browser game that you can play for 5 minutes a day. In this game you are a medieval lord who attacks others to grab their gold and earn glory. To do it effectively you need to build an army, invest in economy and make trade agreements and alliances with other lords. Unlike other games, everything here is fast, you don't spend days hiding in fear behind walls to build economy before launching an attack. Due to the score/rank systems you will be able to invade others the very first day. What is the story behind WindsWarsWindsWars was related to our previous 2D ORPG project Winds Online. And we wanted to do something with our members to keep them waiting until the beta was released. Punika decided to set up this game and so we played and meanwhile developing on Winds Online. To bad Winds Online has been stopped due the project leader had not any motivation to continue... How does it work?Score: Players are ranked depending on score. The score consists of: 1) Glory: gained through battle, it also grants morale combat bonus 2) Experience: you can train army or fight a lot, it also improves your battle power 3) Palace: you need to build this, very expensive but grants many bonuses like higher taxes, more knights & merchants 4) Technologies: build university then invest some gold to get various bonuses, each technology costs more than previous so choosing which path to take is crucial to victory. Time: Each hour you get gold and turns (you can store up to 200 turns). Turns represents mobility of your army, you need them to attack other lords. Each day your population is increased. You get also other benefits like additional laws to issue, diamonds if you have a mine, etc. Economy: Well, someone needs to pay for all the things above. There are three sources of income. First one, through raid, just send your army to rob another lord. The second is from taxes, it happens each hour. The last one is from trade with other lords, you need to arrange this. Army: Population determines your maximum number of military units, except for knights which are determined by palace size. You should train them and provide barracks. Siege machines and fortifications are handy as well. Do not neglect training of your general, he can improve your army power by 50% or even more if you choose right technologies. You can also invent new technologies to upgrade your army capabilities. Quote: Do you have what it takes to be a ruler? Join WindsWars and become a medieval lord and join the struggle for power, gold and glory. Fight against other factions or Control your own faction and defend it with all your powers.
Lead the best army! Activity:WindsWars is still active as there are 20+ members daily online. We have met new players which helped us building a great game structure, as in Tax rate, Attack Delay, Factions etc. I want to thank every player of WindsWars for playing. Feel free to join and invite your friends to have a great time. | |
|
Punika Developer
Number of posts : 191 Age : 36 Location : Germany Registration date : 2008-09-30
| Subject: Re: [Game] WindsWars Thu Oct 09, 2008 8:46 pm | |
| good old times? :)
you have forgotten to mention that WINDS WARS is about 1 1/2 years old already and still running :)
aaaand you also can use www.windswars.tk to get playing | |
|
JFTC Developer
Number of posts : 118 Age : 33 Location : The Netherlands Registration date : 2008-10-03
| Subject: Re: [Game] WindsWars Sat Oct 11, 2008 9:54 am | |
| Yeah and I am still having fun once a week seeing players trying there best being #1. One of the players admired my defense, he failed like 20+ times to steal my gold :D. But I'm more helping other players to reach the #1 spot then myself. | |
|
Punika Developer
Number of posts : 191 Age : 36 Location : Germany Registration date : 2008-09-30
| Subject: Re: [Game] WindsWars Sat Oct 11, 2008 1:30 pm | |
| i hope later all the players will also move to sin :P (of course while playing ww)
the the community will get about 10-20 new active members :0 | |
|
Lach Newbe
Number of posts : 20 Age : 33 Location : Canada Registration date : 2008-10-08
| Subject: Re: [Game] WindsWars Sun Oct 12, 2008 9:23 pm | |
| I would play it but I could never get into the Wbe browser games. I've tried Gladiatus and a few others I can'r remember but I could never play more than 5 minutes. | |
|
Punika Developer
Number of posts : 191 Age : 36 Location : Germany Registration date : 2008-09-30
| Subject: Re: [Game] WindsWars Mon Oct 13, 2008 5:05 am | |
| i dont rly play browserbased games but at ww we got some people who already play for about a year ;) | |
|
JFTC Developer
Number of posts : 118 Age : 33 Location : The Netherlands Registration date : 2008-10-03
| Subject: Re: [Game] WindsWars Wed Oct 15, 2008 1:33 am | |
| Thats a bit the point. WindsWars isn't a game which you should play the whole day. You can play it min/max for 5 minutes a day.
I, myself, only goes online once a day or once in two days. Buy some units, barracks, technologies, attack some players, reply some topics and goes Off line again. | |
|
Sponsored content
| Subject: Re: [Game] WindsWars | |
| |
|